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  • Scenario of a user working with the RealityReplay system with side by side views of the environment with and without RealityReplay

    RealityReplay

    PROJECT

    Humans easily miss events in their surroundings due to limited short-term memory and field of view. This happens, for example, while watching an instructo...

  • Audio Emotion Recognition

    PROJECT

    We have built an emotion recognition system based on prosodic features (i.e. intensity, pitch, formant frequencies of sounds) combined with short-term per...

  • Virtual Rehabilitation Assistants (VRAs)

    PROJECT

    VRAs are applications of wearable devices which track patient home exercises in order to quantify exercise metrics regarding compliance, performance, and ...

  • Virtual Coach for Stroke Rehabilitation Therapy

    PROJECT

    This Virtual Coach evaluates and offers corrections and feedback for rehabilitation of stroke survivors. The Virtual Coach is composed of a tablet for cli...

  • Seating Coach

    PROJECT

    The goal of Seating Coach (SC) is to facilitate power wheelchair users to utilize auxiliary seating functions for health management while preventing poten...

  • Health Kiosk

    PROJECT

    Our contention is that multi-user health kiosks, designed with input from older adults and situated in convenient community locations, offer a way to bols...

  • Connection Machines

    PROJECT

    Our Connection Machines project investigates nonverbal and verbal behaviors of two partners in a conversation setting in the context of rapport. We have c...

  • Supporting Opportunistic Groups

    PROJECT

    This project is focused on tools, techniques and applications that support the opportunistic grouping of devices and/or users. This includes support for c...

  • Sensor Data Mining and Wearable UI/UX

    PROJECT

    Our research in sensors and machine learning techniques seeks to improve HCI experience by developing objective and near real-time methods for recognizing...

  • Seniors and Quality of Life Technology

    PROJECT

    We address quality of life issues for seniors who have difficulty interacting with virtual information spaces. We lead projects to improve safe driving th...

  • Predicting User Mobility Patterns

    PROJECT

    By modeling the temporal and spatial movements of individuals, we can predict how long they will stay in their current location and where they will transi...

  • Phenom

    PROJECT

    Our goals with Phenom are to (a) integrate various sources of data about us (e.g. call logs, contact lists, location data), and (b) offer an underlying pr...