Like the fickle Goldilocks, game players are said to seek a game experience that is not too hard and not too easy, but just challenging enough. Or at least, that has been the general assumption. It is easy to imagine that a game can be too difficult for a user to enjoy. But can a game be too easy to enjoy? Researchers from the Human-Computer Interaction Institute developed a study to test the benefits of difficulty levels in a game environment.
"Can games be too easy, or too boring?" they asked.