News & Events
You're in the right place to keep up with department news and upcoming events at the HCI Institute.
View our recent news stories below. Looking for an upcoming event? Visit our website calendar to view our public events, including our weekly Seminar Series on Friday afternoons.
National Defense University International Fellows Visit
Building a better privacy policy
Lorrie Faith Cranor is an Associate Professor of Computer Science and of Engineering and Public Policy at Carnegie Mellon University where she is director of the CyLab Usable Privacy and Security Laboratory (CUPS). She is also Chief Scientist of Wombat Security Technologies, Inc. She has authored over 80 research papers on online privacy, phishing and semantic attacks, spam, electronic voting, anonymous publishing, usable access control, and other topics.
Fall 2022 begins
HCI and Intellectual Property
Brad A. Myers is a Professor in the Human-Computer Interaction Institute in the School of Computer Science at Carnegie Mellon University. He is an ACM Fellow, a member of the CHI Academy, and author or editor of over 400 publications, about six of which have won best paper awards. He is also the author of the sidebar on Intellectual Property in the new textbook by H. Rex Hartson and Pardha S. Pyla, called “The UX Book”. As an expert witness, Brad Myers has worked for about 34 law firms on over 57 intellectual property cases, all related to patents.
HCII Seminar Series - Chris McComb
Christopher McComb is a faculty member in Carnegie Mellon University’s Department of Mechanical Engineering. His lab, the Design Research Collective, advances interdisciplinary design research by merging perspectives from engineering, manufacturing, psychology, and computer science. He also serves as the Director of the Human+AI Design Initiative, an interdisciplinary and international group of researchers focused on application of human-AI collaboration to design.
Crowds, Communities, and Mixed-Initiative Systems
Haoqi Zhang is an assistant professor at Northwestern University in EECS and the Segal Design Institute. His research spans the fields of social computing, human computer interaction, artificial intelligence, and decision science. His current work focuses on engaging crowds and communities in problem solving efforts, and on advancing new data-driven design processes. He received his Ph.D. in Computer Science and B.A. in Computer Science and Economics from Harvard University.
Spring Break
Spring Break - no classes
Massively Open Online Courses (MOOCs) as Components of Rich Landscapes of Learning
Gerhard Fischer is a Professor Adjunct and Professor Emeritus of Computer Science, a Fellow of the Institute of Cognitive Science, and the Director of the Center for Lifelong Learning and Design (L3D) at the University of Colorado at Boulder. He is a member of the Computer Human Interaction Academy (CHI), a Fellow of the Association for Computing Machinery (ACM), and a recipient of the RIGO Award of ACM-SIGDOC. His research has focused on new conceptual frameworks and new media for learning, working, and collaborating, human-centered computing, and design.
Commencement
Mini-3 Course Drop and Pass/Fail Grade Option Deadline; Assign Withdrawal Grade After This Date
Session Two Course Withdrawal Grade Deadline
Semester & Mini-2 Faculty Course Evaluations
THESIS DEFENSE: Eliane Stampfer Wiese
The Role of Cognitive Strategy in Human-Computer Interaction
Dr. Anthony Hornof is an Associate Professor in the Department of Computer and Information Science at the University of Oregon. He joined the faculty in 1999 and was promoted with tenure in 2005. Dr. Hornof earned his Ph.D. in 1999 and his Master's degree in 1996, both from the University of Michigan, and both in Computer Science and Engineering. He received a B.A. in Computer Science from Columbia University in 1988. Though Dr.
2 Billion Gamers: What We Can Learn from Video Games
Brooke White is the Senior Director of UX Research for Yahoo for all consumer products as well as advertising platforms and services. Her previous position was Senior Manager, Games User Research for Disney Interactive. In fact, Brooke started and led user research practices for three different companies: Yahoo, Disney and Volition/THQ. Brooke has decades of experience spanning research, marketing and production in desktop, console and mobile games.