Polyphonic
2021

The Polyphonic project explores collecting real-world data by piggybacking on game streaming communities such as Twitch, which capture over a trillion minutes of viewer attention a year. By embedding activities within the sociotechnical context of the stream, we can leverage some of this attention for data collection and processing.
Researchers
Jessica Hammer, Nikolas Martelaro
Research Areas
Crowdsourcing, Game Design