CMU logo
Expand Menu
Close Menu
  • Decimal Point Game

    Decimal Point: Can Having Fun Increase Learning?

    NEWS

    When it comes to learning math, how much fun you are having is rarely factored into the equation. That isn't to say that game designers have not tried to turn instruction into more engagin...

  • Transformative Live-Action Role-Playing

    PROJECT

    Live-action role-playing (larp) combines face-to-face improvisation with game rules to create collaborative, playful narrative experiences for the partici...

  • Playtesting: Education and Practice

    PROJECT

    Playtesting helps game designers evaluate not whether their games are useful and usable, but whether they are playful and playable. Strong playtest skills...

  • Games for Pain

    PROJECT

    Can we use games to reduce opioid use and abuse after a work-related injury? This exploratory project looks at how games can intervene in pain-management ...

  • Game Mechanics for Joint Focus

    PROJECT

    A rich element of cooperative games are mechanics that communicate. Unlike automated awareness cues and synchronous verbal communication, cooperative comm...