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Past Seminars

The HCII Seminar Series has been a weekly tradition at CMU since 1990. Details of our seminars from 2014 to present, as well as many of their recordings, are available below. A few years ago, we held a year of special programming in celebration of the seminar's 25th anniversary.

Date Title Speaker Talk title and Abstract
The Reflect! platform: A cognitive system for dealing with wicked problems in teams Michael Hoffmann
Associate Professor for Philosophy in the School of Public Policy & Co-Director of the Center for Ethics and Technology, Georgia Tech

Wicked problems are complex problems whose complexity results from the fact that they can be framed in a number of different ways, depending on who is looking at them. Wicked problems are framed differently by different stakeholders depending on their interests, needs, knowledge, available… Full Details

Synthetic Teammates Christopher Myers
Senior Cognitive Scientist & Cognitive Models Core Research Area Lead, Airman Systems, Air Force Research Laboratory

The rise in autonomous system research and development combined with the maturation of computational cognitive architectures holds the promise of high-cognitive-fidelity agents capable of operating as team members for training. Such Autonomous Synthetic Teammates (ASTs) have been promised to… Full Details

HCI Behind the Hospital Doors: EHR Challenges and Human Machine-Learning Interaction Susan Regli
Human Factors Scientist, University of Pennsylvania Health System

This talk will address two aspects of hospital systems that sorely need attention from the human-computer interaction community. The first aspect, electronic health record usability and safety, is often treated as a vendor problem but poses unique and critical challenges when the EHR is… Full Details

Ethical Engagement and the Dark Side of User Experience Design Colin Gray
Assistant Professor of Computer Graphics Technology, Purdue University

The profession of user experience (UX) design has rapidly expanded in the past decade, impacting the design of user interfaces, the larger strategic goals of organizations, and ultimately, the relationships of humans and society to technology. While knowledge of user needs and human psychology… Full Details

Interaction Design and Imaginaries: Beyond Behavior Change Dan Lockton
Assistant Professor & Chair of Design Studies, Carnegie Mellon University School of Design

How we think about the world affects what we do. The imaginaries we have—the stories we tell ourselves and each other, the mental models, language, framings and metaphors we use, the associations and mental imagery that come to mind when we think about concepts—make a difference to the way we… Full Details

Can We Design Machines to Be More Humane?
Paul Pangaro
Chair and Associate Professor, MFA Interaction Design, College for Creative Studies

Billions of people use digital machines every day and we are all subject to their qualities. Who would question a quality that allows a digital network to transform text into a connection to everyone we love? Or to transform keywords into a vast volume of rich content?

 

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Deep Learning for Understanding Driver Behavior in 275,000 Miles of Semi-Autonomous Driving Data
Lex Fridman
Research Scientist, Massachusetts Institute of Technology

Today, and possibly for a long time to come, the full driving task is too complex an activity to be fully formalized as a sensing-acting robotics system that can be explicitly solved through model-based and learning-based approaches in order to achieve full unconstrained vehicle autonomy.… Full Details

If the Shoe Fits: Towards A Conceptual Model for Applied Deep Learning in Social Computing
Carolyn P Rose
Professor, Human-Computer Interaction Institute, Carnegie Mellon University

For more than a decade, a growing interest in automated processing of behavior traces has been in evidence across areas in HCI, perhaps especially in Social Computing.  Each new wave in computational modeling paradigms raises hopes of new possibilities, most recently Deep Learning. This… Full Details

Supporting People with Low Vision with Augmented Reality
Shiri Azenkot
Assistant Professor, Cornell Tech, Cornell University
Computational Ecosystems: Tech-enabled Communities to Advance Human Values at Scale Haoqi Zhang
Allen K. and Johnnie Cordell Breed Junior Chair of Design, Assistant Professor in Computer Science, Northwestern University

Despite the continued development of individual technologies and processes for supporting human endeavors, major leaps in solving complex human problems will require advances in system-level thinking and orchestration. In this talk, I describe efforts to design, build, and study Full Details

How to Design with Openness: Shaping a Design Approach for Open and Growing Systems
Joep Frens
Assistant Professor, Department of Industrial Design, Eindhoven University of Technology

In this lecture I argue that (interaction) design is changing from a “one product – one user” perspective towards a more “multiple products – multiple users” perspective, a systems perspective. I posit that this systems perspective brings new challenges to design, like ‘growth’ and ‘openness’,… Full Details

Special HCII Seminar: Soft Materials for Human Compatible Machines and Electronics
Carmel Majidi
Associate Professor, Mechanical Engineering, Carnegie Mellon University

Professor Carmel Majidi directs the Integrated Soft Materials Lab at CMU, Mechanical Engineering department. Currently, his group is focused on filled-elastomer composites and soft microfluidic systems that exhibit unique combinations of mechanical, electrical, and… Full Details

Design at the Interface
Daniel Cardoso Llach
Assistant Professor, School of Architecture, Carnegie Mellon University

At the dawn of the information age Herbert Simon advanced a view of design as a ‘science of the artificial’ that could be expressed by statements of declarative logic, and thus formalized as a scientific, measurable practice. While Simon’s bold claim manifested larger techno-cultural changes, it… Full Details

Prototyping a More Positive Future
Sophia Brueckner
Assistant Professor, Stamps School of Art & Design, University of Michigan

Sophia Brueckner is a futurist artist, designer, and engineer. Inseparable from computers since the age of two, she believes she is a cyborg. At Google, she designed and implemented products used by tens of millions. At RISD and the MIT Media Lab, she combined the… Full Details

User Research: The Designer’s Ticket to Informing Strategy
Jeremy Koempel
Co-Founder and Design Lead, Bessemer Alliance

The rate of change in our world is breathtaking. Many organizations simply cannot evolve quick enough to capitalize on this change and prepare for the future. Left to their own devices, they will continue to address their markets and customers with the traditional processes and tactics with… Full Details

Practical Learning Research at Scale (and Relevance to HCI Education)
Ken Koedinger
Professor, Human-Computer Interaction Institute, Carnegie Mellon University

Massive scale education has emerged through online tools such as Wikipedia, Khan Academy, and MOOCs. The number of students being reached is high, but what about the quality of the educational experience? As we scale learning, we need to scale research to address this question. Such… Full Details

HCII Seminar Series: Post-Doc Talks
Paulo Carvalho, Irene-Angelica Chounta, Patrick Carrington, Sang-Won Bae
Post-Doctoral Researchers, Human-Computer Interaction Institute, Carnegie Mellon University

Speaker 1: Paulo Carvalho

Talk Title: Beyond reading in educational contexts: Spending more time on practice activities as a better way to learn.

Abstract:

Learning by doing refers to learning… Full Details

Morphing Matter: Designing Bioinspired Transformative Materials and Interfaces Lining Yao
Assistant Professor, Human-Computer Interaction Institute, Carnegie Mellon University
Technology, one might claim, is designed to recapitulate biology: as we strive to design physical objects and architecture that are adaptive, responsive and ever evolving, we find ourselves immersed in Nature’s way. Yet, after years of practice… Full Details
Tracking Behavioral Symptoms of Mental Health and Delivering Personalized Interventions Using Mobile and Wearable Devices
Tanzeem Choudhury
Associate Professor, Computing and Information Systems, Cornell University

Mobile and ubiquitous computing research has led to new techniques for cheaply, accurately, and continuously collecting data on human behavior that include detailed measurements of physical activities, social interactions and conversations, sleep quality and… Full Details

All the World's a Stage: Mobile Computing Across Multiple Contexts to Support Science On-The-Go
Chris Quintana
Associate Professor in Educational Studies, School of Education, University of Michigan

As computing devices continue to evolve from personal computers to mobile and wearable technologies, new learning opportunities are opening up. Specifically, we have been interested in supporting science learning, and considering how a range of these technologies can be designed in a supportive… Full Details

Deception and Trust in a Post-Truth World
Jeff Hancock
Professor, Institute for Research in the Social Sciences, Stanford University

How is the rewiring of communication in the network age changing how we deceive and trust one another? How can we trust that news story, or a hotel’s online review, or that text message about someone being on their way? In this talk we’ll go over how principles from psychology and communication… Full Details

TALK CANCELED: How Games Move Us: Emotion by Design
Katherine Isbister
Professor, Computational Media Department, University of California Santa Cruz

Designers know games can evoke empathy and intense connection. But everyday non-expert conversations about games still rarely touch on this truth. In this talk, Isbister shares insights from her recent book aimed at bridging this gap, toward raising the quality of discourse about games as an… Full Details

The Challenges and Opportunities for Real-time Ridesharing Services to Address Unemployment Barriers Among Low-Resourced Populations
Tawanna Dillahunt
Assistant Professor, School of Information, University of Michigan

Improved transportation is a key predictor for upward economic mobility, and the relationship between transportation and economic mobility is stronger than that between economic mobility and factors like crime, the percentage of two-parent families, and elementary-school test scores. Real-… Full Details

Innovators and their Others: Entrepreneurial Citizenship in Transnational India
Lilly Irani
Assistant Professor of Communication & Science Studies, University of California San Diego

This talk focuses on how valorized forms of work become models of citizenship. Today, the halls of TED and Davos reverberate with optimism that hacking, brainstorming, and crowdsourcing can transform citizenship, development, and education alike. I will examine … Full Details

CANCELED: Tracking Behavioral Symptoms of Mental Health and Delivering Personalized Interventions Using Mobile and Wearable Devices
Tanzeem Choudhury
Associate Professor, Computing and Information Sciences, Cornell University

CANCELED: Mobile and ubiquitous computing research has led to new techniques for cheaply, accurately, and continuously collecting data on human behavior that include detailed measurements of physical activities, social interactions and conversations, sleep quality and duration and more.… Full Details

Predictive Interaction
Jeffrey Heer
Associate Professor, Computer Science & Engineering, University of Washington

How might we architect interactive systems that have better models of the tasks we're trying to perform, learn over time, help refine ambiguous user intents, and scale to large or repetitive workloads? In this talk I will present Predictive Interaction, a framework for interactive systems that… Full Details

Asking Technology: A Step Too Far or Not Far Enough?
Yvonne Rogers
Director, UCL Interaction Centre, University College London

Much of HCI research involves asking people questions, either through interviews, surveys, design sessions, evaluation studies, voting, polling and so on. We choose our methods depending on what we want to find out. However, there is also increasing evidence showing how the use of different… Full Details

Achieving Real Virtuality: Closing the Gap Between the Digital and the Physical
Daniel Wigdor

As digital interaction spreads to an increasing number of devices, direct physical manipulation has become the dominant metaphor in HCI. The promise made by this approach is that digital content will look, feel, and respond like content from the real world. Current commercial systems fail to… Full Details

In A Flash: Crowdsourcing Organizations, Collaborations, and Research Michael Bernstein
Assistant Professor of Computer Science, Stanford University

Crowdsourcing envisions computational systems that enable complex collective achievements. However, today's crowdsourcing techniques are limited to goals so simple and modular that their path can be entirely pre-defined. In this talk, I describe crowdsourcing techniques that enable far more… Full Details

Participatory Design as a Practice in the Learning Sciences
Betsy N. Disalvo
Assistant Professor, School of Interactive Computing, Georgia Tech

The goal of the learning sciences is to not only understand the phenomena of learning, but also to impact educational practices and enable more effective learning. To meet these goals, learning scientists use iterative and design methods as they design curriculum… Full Details