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Past Seminars

The HCII Seminar Series has been a weekly tradition at CMU since 1990. Details of our seminars from 2014 to present, as well as many of their recordings, are available below. A few years ago, we held a year of special programming in celebration of the seminar's 25th anniversary.

Date Title Speaker Talk title and Abstract
The case for self-sovereign personal AI Adrian Gropper, MD
CTO, Patient Privacy Rights Foundation

Whether it’s a smartphone that filters notifications or a brain implant that manages a neurological problem, connected personal technology tests the definition and limits of “self.” Our human identity is a combination of… Full Details

Teamwork with Robots Malte Jung
Assistant Professor in Information Science, Cornell University

Research on Human-robot Interaction to date has largely focused on examining a single human interacting with a single robot. This work has led to advances in fundamental understanding about the psychology of human-robot interaction (e.g. how specific design choices affect interactions with and… Full Details

Asocial Design Yields Antisocial Agents Megan Strait
Assistant Professor of Computer Science, The University of Texas Rio Grande Valley

Agentic technologies are increasingly emerging in intrinsically social settings; yet, the social capacities of such systems remain critically deficient. Lacking the ability to navigate antisocial dynamics in particular, artificial agents have profound potential to cause harm. For example,… Full Details

Smart Interfaces for Human-Centered AI: HCII Special Seminar James Landay
Professor of Computer Science, Stanford University

AI has the potential to automate people out of their jobs, and in some cases, it will. But while we should carefully consider the risk of replacing human capabilities, it’s important to realize that AI has enormous potential to augment them as well: it can boost the creativity of our… Full Details

The Design of Ethical Interfaces Paul Pangaro
Professor of Practice, Human-Computer Interaction Institute

This talk proposes to the design community that we define and follow implementable principles for ethical interfaces. Such pragmatic principles could evolve in resonance with efforts in education and industry that raise awareness of the designer’s ethical responsibilities. They could… Full Details

Post Design Thinking: Designing for the Consequences of Innovation Michael Yap and Kristen Leach
Etsy

Design is practiced along a spectrum. Practicing at any point along the spectrum comes with different kinds of uncertainties and risks. On the pragmatic end of the spectrum, designers apply Design Thinking to drive down value-risk—will people spend their time, attention, or money on this today?… Full Details

Designing Everyday Things as Collaborative Partners in the Context of Childhood Oncology Marco Rozendaal
Assistant Professor of Interaction Design, Delft University of Technology

In this talk I will report on the results of a four-year design research project that focused on how to support children and families dealing with childhood cancer. In two PhD projects, we explored different ways to foster children’s physical and psychosocial development through interactive… Full Details

Situated Interaction in the Open World: New Systems and Challenges Sean Andrist
Researcher (Microsoft Research)

In this talk, I will introduce a research effort at MSR we call “Situated Interaction,” in which we strive to design and develop intelligent technologies that can reason deeply about their surroundings and engage in fluid interaction with people in physically and socially situated settings. Our… Full Details

Human+AI Collaboration: Improving the FATE of High Stakes Decision Making Kori Inkpen
Principal Researcher, Microsoft

What do telepresence and bias have in common?  Not much. After 20+ years of thinking about how to help people connect and engage with others over time and distance,  I have recently become drawn to issues of “Fairness, Accountability, Transparency and Ethics” (FATE) and the impact that… Full Details

Can I Use That?! Ethics, Law, and Norms for Other People’s Data Casey Lynn Fiesler
Assistant Professor of Information Science, University of Colorado Boulder

Your tweets, blog posts, photos, reviews, and dating profiles are all potentially being used for science. Though much of this research stems from social science and purposefully engages with the human aspects of online content, in many cases this human-created content simply becomes “… Full Details

User, Agent, Subject, Spy: Information Systems for Human Flourishing Michael Ekstrand
Assistant Professor of Computer Science, Boise State University

Every day, information access systems mediate our experience of the world beyond our immediate senses. Google helps us find what we seek, Amazon and Netflix recommend things for us to buy and watch, Apple News gives us the day's events, and BuzzFeed guides us to related articles. These systems… Full Details

How the Information Revolution is Changing Design Practice Hugh Dubberly
Principal, Dubberly Design Office

The proliferation of sensors, smart-connected products (IoT), the measurements they generate (big data), on-demand computing (the cloud), and pattern-finding software (AI) are changing how individuals and organizations interact. New distributed structures challenge established centralized… Full Details

Learning Programming at Scale: Code, Data, and Environment Philip Guo
Assistant professor of Cognitive Science at UC San Diego

Modern-day programming is incredibly complex, and people from all sorts of backgrounds are now learning it. It is no longer sufficient just to learn how to code: one must also learn to work effectively with data and with the underlying software environment. In this talk, I will present three… Full Details

From personal informatics to personal analytics: personalized decision-support in health Lena Mamykina
Florence Irving Assistant Professor of Biomedical Informatics, Department of Biomedical Informatics, Columbia University

The increasing abundance of personal data related to health and wellness presents new opportunities for discovery and insight and can help individuals learn from their own experiences, as well as from experiences of others. These trends inspired active research in machine learning and data… Full Details

The Reflect! platform: A cognitive system for dealing with wicked problems in teams Michael Hoffmann
Associate Professor for Philosophy in the School of Public Policy & Co-Director of the Center for Ethics and Technology, Georgia Tech

Wicked problems are complex problems whose complexity results from the fact that they can be framed in a number of different ways, depending on who is looking at them. Wicked problems are framed differently by different stakeholders depending on their interests, needs, knowledge, available… Full Details

Synthetic Teammates Christopher Myers
Senior Cognitive Scientist & Cognitive Models Core Research Area Lead, Airman Systems, Air Force Research Laboratory

The rise in autonomous system research and development combined with the maturation of computational cognitive architectures holds the promise of high-cognitive-fidelity agents capable of operating as team members for training. Such Autonomous Synthetic Teammates (ASTs) have been promised to… Full Details

HCI Behind the Hospital Doors: EHR Challenges and Human Machine-Learning Interaction Susan Regli
Human Factors Scientist, University of Pennsylvania Health System

This talk will address two aspects of hospital systems that sorely need attention from the human-computer interaction community. The first aspect, electronic health record usability and safety, is often treated as a vendor problem but poses unique and critical challenges when the EHR is… Full Details

Ethical Engagement and the Dark Side of User Experience Design Colin Gray
Assistant Professor of Computer Graphics Technology, Purdue University

The profession of user experience (UX) design has rapidly expanded in the past decade, impacting the design of user interfaces, the larger strategic goals of organizations, and ultimately, the relationships of humans and society to technology. While knowledge of user needs and human psychology… Full Details

Interaction Design and Imaginaries: Beyond Behavior Change Dan Lockton
Assistant Professor & Chair of Design Studies, Carnegie Mellon University School of Design

How we think about the world affects what we do. The imaginaries we have—the stories we tell ourselves and each other, the mental models, language, framings and metaphors we use, the associations and mental imagery that come to mind when we think about concepts—make a difference to the way we… Full Details

Can We Design Machines to Be More Humane?
Paul Pangaro
Chair and Associate Professor, MFA Interaction Design, College for Creative Studies

Billions of people use digital machines every day and we are all subject to their qualities. Who would question a quality that allows a digital network to transform text into a connection to everyone we love? Or to transform keywords into a vast volume of rich content?

 

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Deep Learning for Understanding Driver Behavior in 275,000 Miles of Semi-Autonomous Driving Data
Lex Fridman
Research Scientist, Massachusetts Institute of Technology

Today, and possibly for a long time to come, the full driving task is too complex an activity to be fully formalized as a sensing-acting robotics system that can be explicitly solved through model-based and learning-based approaches in order to achieve full unconstrained vehicle autonomy.… Full Details

If the Shoe Fits: Towards A Conceptual Model for Applied Deep Learning in Social Computing
Carolyn P Rose
Professor, Human-Computer Interaction Institute, Carnegie Mellon University

For more than a decade, a growing interest in automated processing of behavior traces has been in evidence across areas in HCI, perhaps especially in Social Computing.  Each new wave in computational modeling paradigms raises hopes of new possibilities, most recently Deep Learning. This… Full Details

Supporting People with Low Vision with Augmented Reality
Shiri Azenkot
Assistant Professor, Cornell Tech, Cornell University
Computational Ecosystems: Tech-enabled Communities to Advance Human Values at Scale Haoqi Zhang
Allen K. and Johnnie Cordell Breed Junior Chair of Design, Assistant Professor in Computer Science, Northwestern University

Despite the continued development of individual technologies and processes for supporting human endeavors, major leaps in solving complex human problems will require advances in system-level thinking and orchestration. In this talk, I describe efforts to design, build, and study Full Details

How to Design with Openness: Shaping a Design Approach for Open and Growing Systems
Joep Frens
Assistant Professor, Department of Industrial Design, Eindhoven University of Technology

In this lecture I argue that (interaction) design is changing from a “one product – one user” perspective towards a more “multiple products – multiple users” perspective, a systems perspective. I posit that this systems perspective brings new challenges to design, like ‘growth’ and ‘openness’,… Full Details

Special HCII Seminar: Soft Materials for Human Compatible Machines and Electronics
Carmel Majidi
Associate Professor, Mechanical Engineering, Carnegie Mellon University

Professor Carmel Majidi directs the Integrated Soft Materials Lab at CMU, Mechanical Engineering department. Currently, his group is focused on filled-elastomer composites and soft microfluidic systems that exhibit unique combinations of mechanical, electrical, and… Full Details

Design at the Interface
Daniel Cardoso Llach
Assistant Professor, School of Architecture, Carnegie Mellon University

At the dawn of the information age Herbert Simon advanced a view of design as a ‘science of the artificial’ that could be expressed by statements of declarative logic, and thus formalized as a scientific, measurable practice. While Simon’s bold claim manifested larger techno-cultural changes, it… Full Details

Prototyping a More Positive Future
Sophia Brueckner
Assistant Professor, Stamps School of Art & Design, University of Michigan

Sophia Brueckner is a futurist artist, designer, and engineer. Inseparable from computers since the age of two, she believes she is a cyborg. At Google, she designed and implemented products used by tens of millions. At RISD and the MIT Media Lab, she combined the… Full Details

User Research: The Designer’s Ticket to Informing Strategy
Jeremy Koempel
Co-Founder and Design Lead, Bessemer Alliance

The rate of change in our world is breathtaking. Many organizations simply cannot evolve quick enough to capitalize on this change and prepare for the future. Left to their own devices, they will continue to address their markets and customers with the traditional processes and tactics with… Full Details

Practical Learning Research at Scale (and Relevance to HCI Education)
Ken Koedinger
Professor, Human-Computer Interaction Institute, Carnegie Mellon University

Massive scale education has emerged through online tools such as Wikipedia, Khan Academy, and MOOCs. The number of students being reached is high, but what about the quality of the educational experience? As we scale learning, we need to scale research to address this question. Such… Full Details