Archived Proiects
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Communicator
Explores advanced language-based interfaces, both speech-only and multi-modal. Our research includes dialog management, natural language generation and sy...
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Design Research in HCI
This project investigates the role of Design and Design Thinking in HCI research and practice. On the research side, the work investigates how research th...
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The SenseChair
The SenseChair provides comfort and support for elders who spend long periods of time seated in the same chair, restoring independence and dignity to the ...
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Supporting Trust Decisions
People are increasingly being asked to make trust decisions online: should I open this email? Should I click on this link? Should I enter in my informatio...
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Pebbles
The Pebbles project is exploring how Personal Digital Assistants (PDAs), such as the Palm Handheld or a device running the Microsoft Windows CE or Pocket ...
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Scalable Cognitive Modeling Through Compositional Reuse
Cognitive modeling can scale affordably, and be routinely and efficiently applied to large complex tasks, only if it becomes an exercise of composing new ...
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DigitalSelf
This project explores product opportunities for scaffolding the social role transition experienced by teens as they shed their high school identities and ...
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The Hug
The Hug, a soft, huggable robot that uses sensing technology and wireless telephony, was designed to provide social and emotional support for elders who l...
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Usability and Software Architecture
The usability analyses or user test data are in; the development team is poised to respond. When the usability problems are presented, someone around the ...
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User-Constructed Workflows
This project develops mixed-initiative interfaces designed to allow administrators to construct their own workflows and train agents to perform mundane da...
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Conversation With the Immaterial Material of Software
Designers creatively investigate many possible solution by engaging in reflective conversations with materials. For example, industrial designers sketch w...
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Leveraging Human Knowledge to Improve Learning
We are interested in understanding what a machine learning system could ask a user to improve its performance and when it is appropriate to ask the user. ...
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Manipulation in a Virtual Haptic Environment Based on Magnetic Levitation
Magnetic levitation is a substantially new approach which promises a qualitative leap in improvement of haptic (sense of touch) computer interactions. A u...
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Automating the Workplace via Mixed-initiative Computing
This project investigates how the power of machine learning technology can be put in the hands of end-users, allowing them to selectively automate the mun...
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Memory Support for People With Episodic Memory Impairment
People with episodic memory impairment (EMI) lack an awareness of the actions, events and experiences of their everyday lives. This often results in confu...
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End-User Programming of Context-Aware Systems
Context-aware systems adapt to users’ context of use. We are investigating novel interaction techniques to support end-users in building their own context...
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MOVE: Maps Optimized for Vehicular Environments
MOVE (Maps Optimized for Vehicular Environments) is an in-car navigation system that provides assistance for drivers who are navigating an unfamiliar rout...
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Building Virtual Worlds
Building Virtual Worlds is not only taught to encourage working with other disciplines, but also is an experience with tools and process. Students use the...
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Project on Family, Control, and the Smart Home
Dual-income families face constant challenges as they attempt to address the conflicting repsonsibilities of work, school, family, and enrichment activiti...