Creating the discipline that puts people at the heart of technology

Here at Carnegie Mellon University, we were focused on the human aspects of computing before the field of human-computer interaction (HCI) had a name. 

Today, our researchers continue to innovate on the design, development and study of technology in all aspects of life.  

Take a look at some of the highlights from CMU's history of human-centered computing activities below. We will continue to update this page.

 

Jump to a decade ...  
1960s  •  1970s  •  1980s  •  1990s  •  2000s  •  2010s  •  2020s 

1967

What is Computer Science?

Allen Newell, Alan J. Perlis and Herbert A. Simon ask in a letter to the journal, "Science. 

The CMU computer scientists share 6 reasons why "the study of computers" should also include the phenomena surrounding computers.

This stance paves the way for future HCI research at CMU.

What is Computer Science? (pdf)
Courtesy of the CMU Archives

2 paragraphs of black text on a white background. This is a screenshot of a small portion of the original letter to Science.
1972

ZOG project begins

The ZOG System is one of the earliest and most influential HCI research projects in hypertext systems. 

ZOG’s “man-machine interface” uses a simple 5-frame layout structure. It displays small amounts of information at a time and prioritizes user speed – a "structured screenful" that didn't require scrolling. 

Wikipedia

black and white diagram of the 5 plates used in the ZOG entry

Black & white illustration of the 5-panel ZOG structure

1976

The Harpy speech recognition system debuts

The world's first voice-based virtual assistant debuts, funded by a five year DARPA program. 

Using acoustic and language models, the Harpy speech recognition system understands and transcribes a vocabulary of 1,011 words with speed and accuracy. 

Harpy helps to pave the way for integrating speech recognition into everyday applications, making voice an integral part of human-computer interaction.

The Link

1982

CMU smiles :-)

Scott Fahlman, research assistant professor of computer science, is credited with the invention of this character sequence: 

:-)  

Fahlman suggests the smiley face emoticon on an electronic message board as a way for authors to indicate that they are joking. 

Smiley was born to give social cues via text-based communication and still helps users express themselves on the internet.

Happy Birthday, Smiley!

Fahlman stands beside large Smiley banner on campus

Scott Fahlman stands beside a banner of Smiley on September 19, 2023. 

CMU connects the world's first IoT device

Computer science graduate student David Nichols grew tired of his trips to the Coca-Cola vending machine ending in disappointment. He wanted to know in advance if the machine was empty or newly re-stocked with not-yet-chilled glass soda bottles. 

In 1982, Nichols and friends design a way to track the machine's contents remotely. They use micro-switches to track inventory, check the machine's indicator lights to gauge bottle temperature, and ultimately connect the Wean Hall Coke machine to ARPANET – creating a smart environment before the terms ubiquitous computing and the internet of things (IoT).

CMU Piper News

A Ph.D. in HCI

1982-1984

The CMU Psychology Department offers a Ph.D. in HCI under the direction of faculty member John Anderson. After 2 years, it is folded into the Cognitive Psychology Ph.D. program.

1983

HCI gets a name

Stuart K. Card (TPR 1970, DC 1978) and Thomas P. Moran (SCS 1974) of Xerox Palo Alto Research Center and CMU faculty member Allen Newell publish the seminal book, “The Psychology of Human-Computer Interaction,” which establishes the name of the field. 

Interdisciplinary from the start, the authors describe the audience for this HCI book as cognitive psychologists, computer scientists, system designers, human factors specialists and engineers. 

"Why, when [human-computer] interaction could be so smooth, even elegant, is it so often so rough, even hazardous?"

Book: CMU Library 

A white book on a wooden tabletop. The book title is "The Psychology of Human-Computer Interaction"

From the Allen Newell Collection at CMU Libraries

1985

First User Study Laboratory Opens

An early study on the psychology of human-computer interaction, the ZOG project team wants to observe how people learn to use their ZOG system. They open the first user study laboratory for faculty and student use in Wean Hall.

1990

HCII Seminar Series begins

The HCII starts a seminar as a way to stay informed of the latest HCI research and the work of our colleagues. It is now held weekly during the academic year. Many past recordings are available on our website

1991

Recognizing gestures

Gesture-based interfaces begin to offer an alternative to keyboards and traditional menu interfaces. 

In this work, gesture refers to hand markings entered with a stylus or mouse. 

Dean Rubine of the CMU Information Technology Center demonstrates the GRANDMA gesture recognizing system, which learns from examples, supports multi-touch gestures, and becomes an industry and research standard. 

SIGGRAPH History

image from the GRANDMA gesture recognition system

One of the single-stroke gesture sets evaluated by the GRANDMA toolkit.

1991

Building wearable computers

Participants in a rapid prototyping course design and build a functional computer intended to be worn on the body. 

The resulting system, the Vu-Man, uses a 3-button interface and a head mounted display to show construction blueprints. 

CMU researchers in the Wearables Group believe that wearable computers should seek to merge the user's information space with his or her work space. This novel class of mobile computer systems is capable of speech recognition, wireless telecommunication, global position sensing, and more.  

Rapid Design and Manufacture of Wearable Computers (PDF)

2 people listen while Dan Siewiorek provides a demo of the VuMan wearable computer

Dan Siewiorek gives a VuMan demo. Image courtesy of the CMU Archives

1994

Founding the HCI Institute

A committee of interdisciplinary CMU faculty from computer science, design, behavioral sciences and social sciences officially founds the Human-Computer Interaction Institute (HCII). 

The HCII is the first academic unit dedicated to human-computer interaction in the world. It's designed to foster interdisciplinary research and education in HCI, focusing on the technological, sociological and design aspects of developing user-friendly computer interfaces.

Jim Morris, department head of the Computer Science Department, is the founding acting director of the HCII from 1994-1996. 

SCS News 

HCII moves to Wean 1st floor

PACT Center opens

The Pittsburgh Advanced Cognitive Tutor (PACT) Center at Carnegie Mellon University is founded with support from NSF, DoE, DARPA and Pittsburgh area foundations. 

Their research focuses on the development of Cognitive Tutors – instructional systems that support guided learning-by-doing. 

PACT

1995

HCI Master's (MHCI) program begins

A professional degree program, the 1-year Master of Human-Computer Interaction (MHCI) at Carnegie Mellon University is the first in the world dedicated to preparing professionals for careers related to human-computer interaction, user experience design and user-centered research.

MHCI program

1996

Dan Olsen becomes first Director of the HCII

1996-1998 

Dan Olsen

Image courtesy of the CMU Archives

1997

The HCI Additional Major begins

Richard Scheines leads the creation of the new additional major in HCI at Carnegie Mellon. 

Undergraduate CMU students can add this additional major in human-computer interaction to their primary major coursework, and the first applicants are admitted in the fall of 1997. 

The additional major in HCI covers 4 primary subject areas – Human Behavior, Design, Implementation and Evaluation – in order to prepare students for the iterative process of designing human-centered products and services. 

screenshot of the 1996-1998 printed course catalog page which lists the additional major in HCI

The Additional Major in HCI entry in the 1996-1998 CMU Course Catalog.

1998

Carnegie Learning spinoff

Born from decades of learning science research at Carnegie Mellon University, the company Carnegie Learning is founded in Pittsburgh by CMU cognitive and computer science faculty.  (Acquired in 2011 by Apollo Group)

Carnegie Learning

Daniel P. Siewiorek becomes Director of the HCII

1998-2010

headshot of Dan Siewiorek

Image courtesy of the CMU Archives

ETC builds connections

HCII professor Randy Pausch (famous for “The Last Lecture”) and Drama professor Don Marinelli co-found the Entertainment Technology Center (ETC), building lasting connections between the College of Fine Arts and the School of Computer Science. 

ETC history

Command Post of the Future project

1998 - 2002

A CMU group works on components for a DARPA Command Post Information Environment and is credited with influencing some of the technology currently in use by the military. Components include: new ways to collaborate with each other, using mobile devices and PDAs, visualizations, gesture recognition and speech recognition. 

Command Post of the Future (CPoF) research project 

1999

The growing HCII department relocates

HCII offices move to floors 2, 3 and 4 of Newell-Simon Hall (NSH) in December. 

front entrance to the Newell-Simon Hall building

Image courtesy of the CMU Archives

2000

HCI Doctoral program begins

This program was the first Ph.D. program in the United States devoted exclusively to human-computer interaction (HCI). Faculty member Scott Hudson was the founding director of the HCI Ph.D. program in 2000, and served as its director for many years.

~Hudson

2004

LearnLab begins

2004-2014

The Pittsburgh Science of Learning Center (PSLC), a joint initiative between Carnegie Mellon and the University of Pittsburgh, is funded by an initial five-year, $25 million grant from the National Science Foundation (NSF). 

LearnLab.org

2005

CMU hosts first LearnLab Summer School

A collaboration with the Simon Initiative, the LearnLab Summer School event focuses on technology-enhanced learning and building intelligent tutoring systems.

CMU news

Quality of Life Technology (QoLT) Engineering Research Center begins

2005-2014

CMU and the University of Pittsburgh receive $15M from the National Science Foundation (NSF) to fund the Quality of Life Technology (QoLT) Engineering Research Center. The center focused on the development of intelligent systems that enable older adults and people with disabilities to live more independently. 

Carnegie Mellon Today

2006

HCII celebrates 12 years

The HCII hosts a 12th Anniversary event on Thursday, April 20, 2006. 

Highlights of the HCII's anniversary event include guest speakers, a panel discussion about the future, a poster session, lab tours and social events. 

This celebration is just one part of the larger CS50 event that weekend, recognizing 50 years of computer science at Carnegie Mellon University. 

CS50 issue of The Link (PDF) 

screenshot of the 12th anniversary event web page

Screenshot of the HCII's 12th Anniversary web page

2010

Justine Cassell becomes Director of the HCII

2010-2014 

HCII News

2013

CMU creates METALS program

CMU begins to offer a graduate program in learning science and engineering. The Masters in Educational Technology and Applied Learning Sciences (METALS) is an interdisciplinary program that trains students to design, develop and evaluate evidence-based, data-driven educational solutions. The METALS founding director is HCII faculty member Ken Koedinger. 

CMU News

2014

Anind Dey becomes Director of the HCII

2014-2017

HCII News

HCII 20th anniversary celebration

The HCII hosts its 20th anniversary celebration November 14-16, 2014. 

HCII News

presentation at the Omni during the HCII's 20th anniversary celebration
2017

Jodi Forlizzi becomes Director of the HCII

2017-2022

HCII News

2019

HCII 25th Anniversary

HCII celebrates 25 years with a 2-day celebration in Pittsburgh. 

Watch the highlight video below.

HCII News

5 previous directors of the HCII stand side by side at the anniversary event
2020

B.S in HCI begins

The CMU School of Computer Science launches a new bachelor’s degree (primary major) in human-computer interaction to address demand for expertise in technology and design. 

HCII News

2021

Jessica Hammer becomes the Interim Associate Director of the HCII

2021-2022

HCII News

2022

Brad Myers becomes Director of the HCII

Interim Director: 2022-2023
Director: 2023-present 

HCII News

2022

CMU launches Extended Reality Technology Center

The CMU Extended Reality Technology Center (XRTC) focuses on three areas: drive the research and development of extended reality technologies, create a curriculum to train the next generation of XR talent, and encourage consumers to participate in its design and ultimately use the new tools.

HCII News

2022

CMU creates Center for Transformational Play

Games can teach, entertain, bring people together, and even inspire. The CMU Center for Transformational Play aims to bring together the university's interdisciplinary expertise to create games that change people's lives. 

HCII News

What's next? 

While we're proud of our history so far, we're not done yet! CMU researchers are still busy designing and building the future of the field. 

Want to learn more about our current work? Visit our News & Events page or Research pages for recent updates.

You can also connect with the HCII on social media. Please join the conversation on LinkedIn, Bluesky and Instagram.