Uprooting beets on an augmented reality farm could soon help recovering stroke victims improve their motor skills if a team of human-computer interaction students receives enough votes by tomorrow night. The team of three Carnegie Mellon HCI students behind Wabbit, one of only ten finalists remaining in the National Geographic CHASING GENIUS: UNLIMITED INNOVATION idea challenge, is currently in fourth place.
Selected from more than one thousand proposals, four faculty members from the Human-Computer Interaction Institute have received 2017 Google Faculty Research Awards. Google hopes these collaborative relationships with world-class computer science faculty researchers will impact how future generations use technology, benefiting both the researchers and Google.
Greg Coticchia, the executive director of Carnegie Mellon University’s new Master of Science in Product Management program, recently discussed the joint program between the School of Computer Science and the Tepper School of Business.
Jessica Hammer, assistant professor at Carnegie Mellon University, jointly appointed in the Human-Computer Interaction Institute (HCII) and the Entertainment Technology Center (ETC), has received the 2018 award for Teaching Innovation. All university award winners were recognized at the Celebration of Education awards ceremony and reception on Monday, April 30, 2018.
Searches involving multiple websites can quickly get confusing, particularly when performed on a mobile device with a small screen. A new web browser developed at Carnegie Mellon University now brings order to complex searches in a way not possible with conventional tabbed browsing.
Social Networks Are Sources Of Security Tips
When people get word of an online data breach, men are far more likely to share that news with their colleagues and women are much more likely to share it with family and significant others, researchers at Carnegie Mellon University report.
And people who are relatively well-informed about security and privacy risks are more likely to share the news than are people who are less-informed.
Researchers at Carnegie Mellon University have used an inexpensive 3-D printer to produce flat plastic items that, when heated, fold themselves into predetermined shapes, such as a rose, a boat or even a bunny.
Smart Walls React to Human Touch, Sense Activity in Room
Walls are what they are — big, dull dividers. With a few applications of conductive paint and some electronics, however, walls can become smart infrastructure that sense human touch, and detect things like gestures and when appliances are used.
Researchers at Carnegie Mellon University and Disney Research found that they could transform dumb walls into smart walls at relatively low cost — about $20 per square meter —using simple tools and techniques, such as a paint roller.
Does a touchscreen display distract visitors from the cultural museum artifacts it supports?
A team of learning scientists and computer scientists collaborated with museum curators to analyze the role of digital display technology in visitor learning in a collections-based exhibit.