3D printing has been quietly moving towards a radical revolution over the past several years. While it has already exceeded 5.1 billion, its growth has been relatively slow, and not as disruptive as some might have envisioned. Instead, 3D printing has been advancing to its quiet revolution through applications like medical technology and industrial manufacturing.
In any given day, how many actions or activities do you complete without pausing to think? Whether it's remembering each step to make a cup of coffee or remembering each turn on your daily commute, successfully navigating our daily routines is an accomplishment we often don't think twice about. That is, until these steps become harder to remember.
"Too often, people with disabilities have to adapt themselves to the ‘ability assumptions’ of their computing systems, but I wanted to reverse that burden by expecting more from our interactive computing systems," said Jacob O. Wobbrock, an associate professor at the University of Washington.
The Human-Computer Interaction Institute had a strong presence at the 14th International Web for All (W4A) conference in Perth, Australia, where researchers accepted both the Best Technical Paper award and won the Accessibility Challenge.
Human-Computer Interaction Institute Ph.D. student Cole Gleason will be receiving the 2017 NSF Graduate Research Fellowship (GRF) for his research applying computer science to increasing accessibility. Each year, the GRF program recognizes outstanding graduate students in science, technology, engineering and mathematics fields. Gleason is one these exemplary students, and is one of eight Carnegie Mellon University graduate students to receive the NSF fellowship this year.