A new game developed by Jessica Hammer and Melissa Kalarchian, two Pittsburgh-based researchers, won first prize in a national competition sponsored by the United States Department of Health and Human Services.
Researchers Will Develop Prototype Smartphone Interface for Accessible Self-Driving Cars
A team led by the Human-Computer Interaction Institute is one of 10 semifinalists in the U.S. Department of Transportation's Inclusive Design Challenge, which seeks to make self-driving vehicles more accessible to people with disabilities.
Like many other conferences this year, the 2020 ACM Conference on Designing Interactive Systems (DIS) was held virtually in July. The theme for the online event was "More than Human-Centered Design."
A "smart" polymer cast that automatically seals itself around a broken arm, a membrane that can sense where it has been cut, and pneumatic actuators that can be cut and reconfigured into different shapes are some possible applications for a new self-healing material developed at Carnegie Mellon University.
Sara Kiesler, Hillman Professor Emerita of Computer Science and Human-Computer Interaction, has been named a Carnegie Mellon University Professor. This is the highest distinction a faculty member can achieve at CMU.
The Morphing Matter Lab from the Human-Computer Interaction Institute at Carnegie Mellon University is presenting five papers at CHI 2019.
Thousands of the world’s top researchers, scientists, and designers are traveling to the ACM CHI Conference on Human Factors in Computing Systems (also known as CHI) this weekend. The premier international conference of Human-Computer Interaction will take place in Glasgow, UK from May 4-9, 2019.
Carnegie Mellon University students, faculty and alumni will be among the thousands descending onto Austin, Texas, for South by Southwest (SXSW) March 8-17, 2019.
Two faculty from the Human-Computer Interaction Institute will be speaking during separate sessions on Tuesday, March 12.
More than 100 Carnegie Mellon University students participated in an on-campus challenge last month, designing solutions for an emerging field so new that the technology, a pair of Bose augmented reality (AR) glasses, wasn’t even available to the participants.
The upcoming Bose AR technology will enable developers to superimpose sound on top of the real world based on location or head gestures, creating opportunities for novel experiences with learning, music, travel, and more.