While training and feedback opportunities abound for K-12 educators, the same can't be said for instructors in higher education. Currently, the most effective mechanism for professional development is for an expert to observe a lecture and provide personalized feedback. But a new system developed by Carnegie Mellon University researchers offers a comprehensive real-time sensing system that is inexpensive and scalable to create a continuous feedback loop for the instructor.
Amelia Li is threading wires into bits of hardware scattered on a table. As she alternates between red, yellow, blue and green, the master's student of entertainment technology at Carnegie Mellon University keeps the fixated attention of a seamstress. The experimental contraption will go into the wheelchair of Jennifer Phillips who sits next to her.
We've become accustomed to our smartwatches and smartphones sensing what our bodies are doing, be it walking, driving or sleeping. But what about our hands? It turns out that smartwatches, with a few tweaks, can detect a surprising number of things your hands are doing.
Thousands of the world’s top researchers, scientists, and designers are traveling to the ACM CHI Conference on Human Factors in Computing Systems (also known as CHI) this weekend. The premier international conference of Human-Computer Interaction will take place in Glasgow, UK from May 4-9, 2019.
The research paper “Sensing Posture-Aware Pen+Touch Interaction on Tablets” received an Honorable Mention award at CHI 2019.
Lead author Yang Zhang, fourth year HCI Ph.D. student, led the research project while interning at Microsoft Research in Redmond, Washington, last summer.
What is this idea of posture-aware tablet interaction, as mentioned in the paper title, and why is it novel?
Carnegie Mellon University researchers have found ways to track body movements and detect shape changes using arrays of radio-frequency identification (RFID) tags. RFID-embedded clothing thus could be used to control avatars in video games — much like in the movie "Ready Player One." Embedded clothing could also tell you when you should sit up straight— much like your mother.
Smart devices can seem dumb if they don’t understand where they are or what people around them are doing. Carnegie Mellon University researchers say this environmental awareness can be enhanced by complementary methods for analyzing sound and vibrations.
Several from Carnegie Mellon University’s Human-Computer Interaction Institute were honored by Fast Company in its annual Innovation by Design Awards. Two projects from the HCII were finalists and two more earned honorable mentions in 2018.
Smart Walls React to Human Touch, Sense Activity in Room
Walls are what they are — big, dull dividers. With a few applications of conductive paint and some electronics, however, walls can become smart infrastructure that sense human touch, and detect things like gestures and when appliances are used.
Researchers at Carnegie Mellon University and Disney Research found that they could transform dumb walls into smart walls at relatively low cost — about $20 per square meter —using simple tools and techniques, such as a paint roller.