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Faculty Projects

  • A grid of six images showing different VR environments (street, museum, supermarket) and different types of navigation instructions (arrows on ground, avatar, call outs).
    Project

    User Preference for Navigation Instructions in Mixed Reality

    Current solutions for providing navigation instructions to users who are walking are mostly limited to 2D maps on smartphones and voice-based instructions Current solutions for providing navigation instructions to users who are walking are mostly limited to 2D maps on smartphones and voice-based instructions. Mixed Reality (MR) holds the promise of inte ...

  • close up of the ReCompFig kinematic display
    Project

    ReCompFig

    From creating input devices to rendering tangible information, the field of HCI is interested in using kinematic mechanisms to create human-computer inter From creating input devices to rendering tangible information, the field of HCI is interested in using kinematic mechanisms to create human-computer interfaces. Yet, due to fabrication and design chal ...

  • UML-style workflow diagram of system. A Mixed Reality layout is generated by users, and an automatic system the adapts its positioning.
    Project

    SemanticAdapt

    We present an optimization-based approach that automatically adapts Mixed Reality (MR) interfaces to different physical environments. Current MR layouts, We present an optimization-based approach that automatically adapts Mixed Reality (MR) interfaces to different physical environments. Current MR layouts, including the position and scale of virtual in ...

  • screenshot of the choose sound categories, checkbox lists of different sound options
    Project

    Polyphonic

    The Polyphonic project explores collecting real-world data by piggybacking on game streaming communities such as Twitch, which capture over a trillion min The Polyphonic project explores collecting real-world data by piggybacking on game streaming communities such as Twitch, which capture over a trillion minutes of viewer attention a year. By embedding ...

  • HCII logo, grey watermark
    Project

    Games and Climate

    How can games help address the challenge of climate change? Through research and design, we are exploring ways that games can motivate collective action, How can games help address the challenge of climate change? Through research and design, we are exploring ways that games can motivate collective action, increase players' sense of nature stewardship, ...

  • splash screen for Bloomwood Stories: Block Party
    Project

    Bloomwood Stories

    Bloomwood Stories: Block Party is a visual novel that aims to increase players' health self-efficacy and connect them to health resources at their local l Bloomwood Stories: Block Party is a visual novel that aims to increase players' health self-efficacy and connect them to health resources at their local library. The player takes the role of a communi ...

  • Project

    Social Cybersecurity

    Our research into the human factors of cybersecurity focuses on people as social actors whose security behaviors are influenced by their relationships, co Our research into the human factors of cybersecurity focuses on people as social actors whose security behaviors are influenced by their relationships, communities and life situations. We leverage in ...

  • sensing relationships icon: a continuous loop between a person and their friends with a mobile phone in the middle
    Project

    Understanding Mental Health with Mobile Sensing

    Understanding how our family and friends affect our mental health People are social beings in nature and our friends and family play a crucial part in ou Understanding how our family and friends affect our mental health People are social beings in nature and our friends and family play a crucial part in our lives. In fact, many research has shown that ...

  • scatterplot graph of the landscape of HCI literature using machine learning
    Project

    Increasing Design Innovation

    Design innovation often follows technical advances. For example, when Philips invented the cassette recorder in 1962, designers innovated this technology Design innovation often follows technical advances. For example, when Philips invented the cassette recorder in 1962, designers innovated this technology to create new things like the boombox, Walkman ...

  • closeup of IoT coffee table
    Project

    IoT Coffee Table

    Communicates what the environment is sensing Today people increasingly find themselves in spaces that invisibly sense them. The increasing use of cameras Communicates what the environment is sensing Today people increasingly find themselves in spaces that invisibly sense them. The increasing use of cameras, motion detectors, and microphones means spac ...

  • 2 side by side photos of an HCII PostDoc and PhD student with the SpokeSense prototype at the NWBA basketball tournament
    Project

    SpokeSense

    A Wearable Fitness Tracker for Wheelchair Athletes Information provided by traditional fitness trackers is not always relevant to athletes of all abiliti A Wearable Fitness Tracker for Wheelchair Athletes Information provided by traditional fitness trackers is not always relevant to athletes of all abilities. For example, what if you don't take steps? ...

  • this flat, white 3D printed item self-folded into the shape of a rose when exposed to heat
    Project

    Thermorph: Flat, 3D Printed Materials that Self-Fold When Heated

    Researchers at Carnegie Mellon University have used an inexpensive 3-D printer to produce flat plastic items that, when heated, fold themselves into prede Researchers at Carnegie Mellon University have used an inexpensive 3-D printer to produce flat plastic items that, when heated, fold themselves into predetermined shapes. The process begins with a ch ...

  • smartwatch on right wrist projecting the interface onto the wearer's forearm
    Project

    LumiWatch

    While smartwatches are convenient, there is a limit to their functionality due to their small interfaces. Enter LumiWatch. While smartwatches are convenient, there is a limit to their functionality due to their small interfaces. Enter LumiWatch. The CMU team collaborated with ASU Tech to reveal the first fully-functional ...

  • a person touches a wall in 2 places which is recognized by the wall's sensors and displayed on a nearby laptop screen
    Project

    Wall++

    Researchers at Carnegie Mellon University's Human-Computer Interaction Institute and Disney Research found that they could make walls "smart" at relativel Researchers at Carnegie Mellon University's Human-Computer Interaction Institute and Disney Research found that they could make walls "smart" at relatively low cost — about $20 per square meter —using ...

  • teacher's view of 3 wide rows students and desks from the front of the classroom with the Class In Sight technology overlay
    Project

    ClassInSight

    While much of education research is focused on student performance, this research turns the focus to the development of the teacher. While much of education research is focused on student performance, this research turns the focus to the development of the teacher. Almost all K-12 instructors receive in-depth training on how to te ...

  • Demonstration of VizLens app
    Project

    VizLens

    VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World The world is full of physical interfaces that are inaccessible to blind VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World The world is full of physical interfaces that are inaccessible to blind people, from microwaves and information kiosks ...

  • Knowledge Accelerator illustration
    Project

    The Knowledge Accelerator

    Researchers from the Human-Computer Interaction Institute are working on a system they call Knowledge Accelerator. A system that uses a machine-learning p Researchers from the Human-Computer Interaction Institute are working on a system they call Knowledge Accelerator. A system that uses a machine-learning program to sort and organize information uncove ...

  • Visualization tool for analyzing routine behavior data
    Project

    Modeling and Understanding Human Routine Behavior

    Everyone has some kind of routine. Whether it's how you get ready each morning or how you drive your car, routines are behavior blueprints that help us pu Everyone has some kind of routine. Whether it's how you get ready each morning or how you drive your car, routines are behavior blueprints that help us purposefully accomplish repetitive tasks. Modeli ...

  • Heart implant clinic diagram.
    Project

    Decision Support System for VAD

    This project is developing a decisions support tool that mines medical histories and makes a recommendation on when a person suffering from stage 3 or 4 h This project is developing a decisions support tool that mines medical histories and makes a recommendation on when a person suffering from stage 3 or 4 heart failure should consider having a VAD (ven ...

  • Decimal Point Game
    Project

    Decimal Point

    When it comes to learning math, how much fun you are having is rarely factored into the equation. That isn't to say that game designers have not tried to When it comes to learning math, how much fun you are having is rarely factored into the equation. That isn't to say that game designers have not tried to turn instruction into more engaging material. ...