News
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SCS Part of Groundbreaking Initiative To Broaden Access to STEM Education by CMU, Rales Foundation
$150 Million Investment Aims To Eliminate Cost as Barrier to Graduate Education, Create Distinctive Ecosystem To Ensure Success The Schoo...
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Engineered Magic: Wooden Seed Carriers Mimic the Behavior of Self-Burying Seeds
How seeds implant themselves in soil can seem magical. Take some varieties of Erodium, whose five-petalled flowers of purple, pink or whit...
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Kraut Earns Lasting Impact Award for Paper on Proximity's Role in Collaboration
Zoom, Slack and Google Docs may be ubiquitous in today's workplace, but that wasn't the case 35 years ago. Yet many of the technologies un...
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Myers Named HCII Director
Martial Hebert, dean of Carnegie Mellon University's School of Computer Science (SCS), has appointed Brad Myers as the new Charles M. ...
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Hong Named 2022 ACM Fellow
Professor Jason Hong from Carnegie Mellon University's School of Computer Science has been recognized a fellow of the Association for Co...
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CMU Professors Awarded NSF Future of Work Grant
Carnegie Mellon University (CMU) has announced that a team of professors from the School of Computer Science (SCS) and the Heinz College o...
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HCII Seeks Applicants for 2023 Summer Research Program
Application now available for Summer 2023 About the Program Carnegie Mellon's Research Experiences for Undergraduates in Human-Computer ...
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Carnegie Mellon University Launches Center for Transformational Play
Games can entertain. They can bring people together. They can transport players to new worlds, test skills and strategies, and encourage p...
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Video Game Focused on Community Health Receives Award at Meaningful Play Conference
One of the most enduring pieces of advice from beloved children's television host Mister Rogers is to look for the helpers.
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CMU Helps Simcoach Games Train Next Generation of Change Innovators
Carnegie Mellon University and Simcoach Games have teamed up to give high school students interested in game design on-the-job training an...
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Neuroscientists and Game Designers Play Well Together
Jessica Hammer thinks the most important technology for making games is the brain.
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Spooky SCS: A Round-Up of Chilling Research
Mutant cats, troll hunting and walking through spiderwebs in a haunted forest — some work in the School of Computer Science is downright s...
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CMU Presents Internet of Things Privacy and Security Research at White House Summit
A researcher from Carnegie Mellon University's CyLab Security and Privacy Institute outlined an effective Internet of Things security labe...
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HCII Researchers Awarded $2M Grant To Test AI-Based Mobile Tutoring Software
Homework can be extra difficult for middle school students facing limited access to technology, lack of parental support or other factors ...
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AI-Powered Museum Exhibit Shows Technology's Potential in Education
A project from the School of Computer Science's Human-Computer Interaction Institute that uses artificial intelligence to assist children ...
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Machine Learning Model Predicts Health Conditions of People With MS During Stay-at-Home Periods
Research led by Carnegie Mellon University has developed a model that can accurately predict how stay-at-home orders like those put in pla...
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CMU Team Advances to Final Round of $1M XPRIZE Competition
Digital Learning Challenge seeks to improve learning outcomes with effective tools Carnegie Mellon University learning science research...
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Five SCS Students Named Siebel Scholars
Five graduate students in Carnegie Mellon University's School of Computer Science have been named Siebel Scholars for 2023. Victoria Dean,...
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The Future of Classroom Experimentation
With access to some of the best digital tools and learning systems ever seen, it's a wonder that there is currently no easy way for teache...
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CMU Experts Help Reach Learners in Uganda
Financial constraints and physical distance from schools kept more than 75% of school-aged learners in Uganda out of the classroom, even b...
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