This project is developing a decisions support tool that mines medical histories and makes a recommendation on when a person suffering from stage 3 or 4 heart failure should consider having a VAD (ventricular assist device) implanted. We are developing interfaces for ...
Researchers from the Human-Computer Interaction Institute are working on a system they call Knowledge Accelerator. A system that uses a machine-learning program to sort and organize information uncovered by individuals who are focused on just a small segment of the ...
Everyone has some kind of routine. Whether it's how you get ready each morning or how you drive your car, routines are behavior blueprints that help us purposefully accomplish repetitive tasks. Modeling those routines, though, is anything but mundane. It provides ...
The world is full of physical interfaces that are inaccessible to blind people, from microwaves and information kiosks to thermostats and checkout terminals. Blind people cannot in ...
Personal information management and privacy is a major and increasing challenge. New internet architectures will make people and their interactions more transparent to others than ever, and increase our digital footprints online. In a set of projects, we are studying ...
We have built an emotion recognition system based on prosodic features (i.e. intensity, pitch, formant frequencies of sounds) combined with short-term perceptual features for classifying the following emotions: anger, fear, happy, sad, surprise, and neutral. Additional ...
The goal of Chelada is to let others create a new class of mobile applications supporting proactive information. Based on one's context (such as time, location, weather), we want to make it easy for anyone to deploy new kinds of information services that push useful ...
We are developing a set of algorithms and visualization tools to better understand and model human behavior. With these models, we are building a wide variety of cognitive assistants, including those that can help in training (driving, application usage, job skills), and ...
Synthesis is the practice of integrating, organizing, filtering, and evaluating information as part of a design process. Limitations on time, resources, and human memory place constraints on how much information can be synthesized by one person. This project explores how ...
This project explores how social computing system can enable groups of people to collaborative plan for future events. The goal is to combine preferences and constraints from all stakeholders so that people feel engaged and have a better overall experience. As a concrete ...