Faculty Projects
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RealityReplay
Humans easily miss events in their surroundings due to limited short-term memory and field of view. This happens, for example, while watching an instructo...
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Data Navigator
Data Navigator is a JavaScript library that allows for navigation of data structures. Data Navigator makes png, svg, canvas, and even webgl graphics acces...
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Android Network Traces
Smartphone apps collect and send a great deal of data about us to third-party websites, but what are they collecting and where are they sending it?...
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Chartability
Chartability is a set of heuristics (testable questions) for ensuring that data visualizations, systems, and interfaces are accessible. Chartability is or...
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User Preference for Navigation Instructions in Mixed Reality
Current solutions for providing navigation instructions to users who are walking are mostly limited to 2D maps on smartphones and voice-based instructions...
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ReCompFig
From creating input devices to rendering tangible information, the field of HCI is interested in using kinematic mechanisms to create human-computer inter...
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SemanticAdapt
We present an optimization-based approach that automatically adapts Mixed Reality (MR) interfaces to different physical environments. Current MR layouts, ...
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Polyphonic
The Polyphonic project explores collecting real-world data by piggybacking on game streaming communities such as Twitch, which capture over a trillion min...
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Games and Climate
How can games help address the challenge of climate change? Through research and design, we are exploring ways that games can motivate collective action, ...
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Bloomwood Stories
Bloomwood Stories: Block Party is a visual novel that aims to increase players' health self-efficacy and connect them to health resources at their local l...
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Social Cybersecurity
Our research into the human factors of cybersecurity focuses on people as social actors whose security behaviors are influenced by their relationships, co...
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Understanding Mental Health with Mobile Sensing
Understanding how our family and friends affect our mental health People are social beings in nature and our friends and family play a crucial part in ou...
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Increasing Design Innovation
Design innovation often follows technical advances. For example, when Philips invented the cassette recorder in 1962, designers innovated this technology ...
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IoT Coffee Table
Communicates what the environment is sensing Today people increasingly find themselves in spaces that invisibly sense them. The increasing use of cameras...
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SpokeSense
A Wearable Fitness Tracker for Wheelchair Athletes Information provided by traditional fitness trackers is not always relevant to athletes of all abiliti...
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Thermorph: Flat, 3D Printed Materials that Self-Fold When Heated
Researchers at Carnegie Mellon University have used an inexpensive 3-D printer to produce flat plastic items that, when heated, fold themselves into prede...
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LumiWatch
While smartwatches are convenient, there is a limit to their functionality due to their small interfaces. Enter LumiWatch. ...
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Wall++
Researchers at Carnegie Mellon University's Human-Computer Interaction Institute and Disney Research found that they could make walls "smart" at relativel...
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ClassInSight
While much of education research is focused on student performance, this research turns the focus to the development of the teacher....
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VizLens
VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World The world is full of physical interfaces that are inaccessible to blind ...