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  • Bier and Stamper stand side by side on the steps outside of the Mellon Institute building

    CMU Team Advances to Final Round of $1M XPRIZE Competition

    NEWS

    Digital Learning Challenge seeks to improve learning outcomes with effective tools Carnegie Mellon University learning science researchers John Stamper, Norman Bier and Steven Moore are...

  • an empty classroom with a bright beam of light coming in from the windows on the left side of the room

    The Future of Classroom Experimentation

    NEWS

    With access to some of the best digital tools and learning systems ever seen, it's a wonder that there is currently no easy way for teachers to conduct experiments to see what is working b...

  • two students complete a lesson while listening to the radio

    CMU Experts Help Reach Learners in Uganda

    NEWS

    Financial constraints and physical distance from schools kept more than 75% of school-aged learners in Uganda out of the classroom, even before the COVID-19 crisis. By 2021, the pandemic w...

  • NoRILLA, an HCII project that uses AI to assist children in hands-on educational experiments, was selected for an exhibit at CaixaForum Valencia, a new museum in Spain.

    AI-Powered Museum Exhibit Shows Technology's Potential in Education

    NEWS

    A project from the School of Computer Science's Human-Computer Interaction Institute that uses artificial intelligence to assist children in hands-on educational experiments is one of six ...

  • Software designed by the HCII's LearnLab to improve math learning outcomes for marginalized K-12 students received a top award from the International E-Learning Association. (Photo courtesy of Remake Learning.)

    HCII Software Uses AI To Get Students To Do More Math

    NEWS

    Software designed by members of the Human-Computer Interaction Institute's (HCII) LearnLab to improve math learning outcomes for marginalized K-12 students received a top award from the In...

  • color icons representing the design of interactive training interfaces, models, and organizations

    Studying and designing for human-AI collaborative work in real-world contexts

    PROJECT

    Across a range of real-world contexts, we are studying how AI is currently being designed and used to augment or transform worker practices. Moving beyond...

  • HCII researchers have created a new genre of interactive, hands-on museum exhibits that includes an intelligent, virtual assistant to interact with visitors.

    Adding AI to Museum Exhibits Increases Learning, Keeps Kids Engaged Longer

    NEWS

    Hands-on exhibits are staples of science and children's museums around the world, and kids love them. The exhibits invite children to explore scientific concepts in fun and playful ways. ...

  • collage of 4 faculty: Bigham, Carrington, Ogan, Holstein

    HCII Researchers To Study Improving Algorithm, Computer Science Education as Part of CERES Network

    NEWS

    Researchers in Carnegie Mellon University's Human Computer Interaction Institute will collaborate with institutions around the world to tailor digital technologies to help children and fam...

  • students seated around the Norilla game

    New Research Shows Learning Is More Effective When Active

    NEWS

    ...

  • 3 adults and a child sit at the NoRILLA table and build towers with blocks

    Team Receives $2.3M from NSF for Intelligent Science Stations

    NEWS

    A team of Human-Computer Interaction Institute researchers composed of Systems Scientist Nesra Yannier (PI) and Professors Ken Koedinger (Co-PI) and Scott Hudson (Co-PI), has received a $2...

  • teacher's view of 3 wide rows students and desks from the front of the classroom with the Class In Sight technology overlay

    ClassInSight

    PROJECT

    While much of education research is focused on student performance, this research turns the focus to the development of the teacher....

  • Decimal Point Game

    Decimal Point: Can Having Fun Increase Learning?

    NEWS

    When it comes to learning math, how much fun you are having is rarely factored into the equation. That isn't to say that game designers have not tried to turn instruction into more engagin...