Faculty Projects
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CrowdVerify
Many web sites have surprising and sometimes nefarious clauses in their terms of use and privacy policies. The problem is that no one really reads these k...
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Context-Aware Scalable Authentication
In the near future, we believe that all authentication needs can be managed by a single smart device, both for web services and for Internet of Things. Th...
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Collective Planning
This project explores how social computing system can enable groups of people to collaborative plan for future events. The goal is to combine preferences ...
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Collaborative Synthesis
Synthesis is the practice of integrating, organizing, filtering, and evaluating information as part of a design process. Limitations on time, resources, a...
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Cognitive Assistants and Modeling Human Routines
We are developing a set of algorithms and visualization tools to better understand and model human behavior. With these models, we are building a wide var...
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Chelada
The goal of Chelada is to let others create a new class of mobile applications supporting proactive information. Based on one's context (such as time, loc...
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Lumitrack
Movement is one of the fundamental ways we interact with the world around us. We can configure our limbs and bodies into innumerable poses, locomote aroun...
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Combining Small Groups and Large Scale Collaboration
This research investigates the way that teams and communities collaborate online, with two aims: to develop new technologies to enhance collaboration and ...
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VizWiz
VizWiz answers questions that people who are blind or visually impaired have about the things around them. Users take a photo, ask a question, and receive...
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Tiramisu
The Tiramisu project investigates how social media can provide new ways for citizens to take ownership of and responsibility for their public services. In...
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Pediluma
Pediluma is a shoe accessory designed to encourage opportunistic physical activity. It features a light that brightens the more the wearer walks and slowl...
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Learning Analytics and Data Sharing
LearnSphere is a community data infrastructure to support learning improvement online. It integrates educational data and analysis repositories to offer ...
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Mixed-Reality For Science Learning
NoRILLA is a patented mixed-reality educational system bridging physical and virtual worlds to improve STEM learning. Research at Carnegie Mellon Universi...
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Multiplier Effects in Math Education (MEME) Project
The MEME Project’s goal is to produce better educational outcomes by increasing motivation, learning, and self-regulation....
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Personalized Learning Squared (PLUS)
The PLUS project is improving the learning outcomes for marginalized students by "squaring" the power of both human and computer tutoring. Our Personalize...
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Skeema
Skeema is a new way to manage your tabs that helps to declutter your browser and your mind. ...
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Studying and designing for human-AI collaborative work in real-world contexts
Across a range of real-world contexts, we are studying how AI is currently being designed and used to augment or transform worker practices. Moving beyond...
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Empowering and Enhancing Workers Through Building A Community-Centered Gig Economy
The gig economy is characterized by short-term contract work performed by independent workers who are paid in return for the "gigs" they perform. Example ...
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Advancing Fairness in AI with Human-Algorithm Collaborations
Artificial intelligence (AI) systems are increasingly used to assist humans in making high-stakes decisions, such as online information curation, resume s...
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Incorporating and Balancing Stakeholder Values in Algorithm Design
This project will create a general method for value-sensitive algorithm design and develop tools and techniques to help incorporate the tacit values of st...