Faculty Projects
-
Expanding the 3D Interaction Lexicon
Much of the research on 3D interaction, particularly for immersive virtual environments, focuses on emulating the real world. Emulating the real world is ...
- Project
Automatically Adapting Interfaces to User Needs
We are working to create graphical user interfaces (GUIs) that automatically detect a user’s needs in order to automatically adjust the interface to accom...
- Project
Automatic Sign Detection, Recognition, and Translation
Signs are everywhere in our lives. They make our lives easier when we understand them, but they can pose problems or even danger when we do not. Automatic...
- Project
User-Controllable Privacy and Security for Pervasive Computing
Currently, it is hard to manage privacy and security in mobile and pervasive computing environments, both for system administrators and end-users. We are ...
- Project
CareMedia
CareMedia uses behavioral capture, storage, and access techniques to create, maintain, and present a patient’s behavioral log to care-givers. Our current ...
- Project
inTouch: Awareness and Messaging for Mobile Groups
inTouch is a mobile messaging platform that provides group-based communities (such as families, research work groups, carpools, etc) a better way to coord...
- Project
StepGreen
StepGreen is an umbrella project that brings together faculty and research from several disciplines including behavioral science, environmental engineerin...
- Project
Assistment Project
The ASSISTMENTs project provides students with individualized instructional ASSISTance while performing assessMENT. The research goal is to investigate wh...
-
Five Features for Human-Robot Interaction
This project explores how gaze, speech and sound, small movements, gesture, and proximity to the user affects the way that we perceive and work with socia...
- Project
Techniques for Interactive Audience Participation
Systems enabling large audiences to interact offer numerous possibilities for entertainment, education, and team building. We are developing interaction t...
- Project
Marmite: End User Programming for the Web
The goal of Marmite is to make it easy to create "mashups" that combine content from multiple web sites and web services. Marmite lets end-users extract c...
- Project
Social Ties in the Internet Age
Project description: Proximity generally increases the likelihood of personal and work relationships, and geographic mobility disrupts them. Is this true ...
- Project
Creating Peripheral Displays
People who engage regularly with technology interact with hundreds of visual, auditory, and multimodal displays each day. These displays, which have been ...
- Project
Lente Design Workshop
This project focuses on supporting the wakeup routine of dual-income parents. One of the first pieces we are focusing on is an alarm clock that helps keep...
- Project
IMPACT: Improving and Motivating Physical Activity Through ContexT
A large percentage of the US population is overweight or obese, and a leading cause of this is lack of physical activity. Early fieldwork has shown that u...
- Project
Improving Driving Routes Through Learning Driver Preferences
Most route recommendation systems ignore the context of the driver (e.g. time of day) and the preferences of the driver (e.g. like to avoid highways). Not...
- Project
Infocockpits
Infocockpits: computer interfaces that improve human memory. Humans are adept at remembering information based on its location relative to their body and ...
- Project
Aura: Distraction-Free Ubiquitous Computing
The focus of the research is on automatic configuration of an environment such as a device-rich room at all levels (networks/ devices, software infrastruc...
- Project
interACT
The international center for Advanced Communication Technologies is an international technology research lab. interACT is pioneering research in technolog...
- Project
ADEPT
This project brings together an interdisciplinary team with expertise in computer supported collaborative learning, language and information technologies,...