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Faculty Projects

  • Project

    Building Virtual Worlds

    Building Virtual Worlds is not only taught to encourage working with other disciplines, but also is an experience with tools and process. Students use the...

  • Project

    End-User Programming of Context-Aware Systems

    Context-aware systems adapt to users’ context of use. We are investigating novel interaction techniques to support end-users in building their own context...

  • Project

    Wearable Computers

    Wearable Computers seek to merge the user’s information space with their work space. Wearable research at Carnegie Mellon proceeds on several fronts. The ...

  • Project

    Leveraging Human Knowledge to Improve Learning

    We are interested in understanding what a machine learning system could ask a user to improve its performance and when it is appropriate to ask the user. ...

  • Project

    Automating the Workplace via Mixed-initiative Computing

    This project investigates how the power of machine learning technology can be put in the hands of end-users, allowing them to selectively automate the mun...

  • Project

    Techniques for Interactive Audience Participation

    Systems enabling large audiences to interact offer numerous possibilities for entertainment, education, and team building. We are developing interaction t...

  • Project

    Marmite: End User Programming for the Web

    The goal of Marmite is to make it easy to create "mashups" that combine content from multiple web sites and web services. Marmite lets end-users extract c...

  • Project

    Social Ties in the Internet Age

    Project description: Proximity generally increases the likelihood of personal and work relationships, and geographic mobility disrupts them. Is this true ...

  • Project

    Creating Peripheral Displays

    People who engage regularly with technology interact with hundreds of visual, auditory, and multimodal displays each day. These displays, which have been ...

  • Project

    Lente Design Workshop

    This project focuses on supporting the wakeup routine of dual-income parents. One of the first pieces we are focusing on is an alarm clock that helps keep...

  • Project

    IMPACT: Improving and Motivating Physical Activity Through ContexT

    A large percentage of the US population is overweight or obese, and a leading cause of this is lack of physical activity. Early fieldwork has shown that u...

  • Project

    Improving Driving Routes Through Learning Driver Preferences

    Most route recommendation systems ignore the context of the driver (e.g. time of day) and the preferences of the driver (e.g. like to avoid highways). Not...

  • Project

    Automatically Adapting Interfaces to User Needs

    We are working to create graphical user interfaces (GUIs) that automatically detect a user’s needs in order to automatically adjust the interface to accom...

  • Project

    Automatic Sign Detection, Recognition, and Translation

    Signs are everywhere in our lives. They make our lives easier when we understand them, but they can pose problems or even danger when we do not. Automatic...

  • Project

    User-Controllable Privacy and Security for Pervasive Computing

    Currently, it is hard to manage privacy and security in mobile and pervasive computing environments, both for system administrators and end-users. We are ...

  • Project

    CareMedia

    CareMedia uses behavioral capture, storage, and access techniques to create, maintain, and present a patient’s behavioral log to care-givers. Our current ...

  • Project

    inTouch: Awareness and Messaging for Mobile Groups

    inTouch is a mobile messaging platform that provides group-based communities (such as families, research work groups, carpools, etc) a better way to coord...

  • Project

    StepGreen

    StepGreen is an umbrella project that brings together faculty and research from several disciplines including behavioral science, environmental engineerin...

  • Project

    Assistment Project

    The ASSISTMENTs project provides students with individualized instructional ASSISTance while performing assessMENT. The research goal is to investigate wh...

  • Project

    Five Features for Human-Robot Interaction

    This project explores how gaze, speech and sound, small movements, gesture, and proximity to the user affects the way that we perceive and work with socia...