CMU logo
Expand Menu
Close Menu

Faculty Projects

  • CycleTalk: Dialogue Technology for Supporting Simulation Based Learning

    In the CycleTalk project, we are developing a new collaborative learning support approach that makes use of tutorial dialogue technology in the context of...

  • Supporting Virtual Math Teams with Language Technologies

    In collaboration with Gerry Stahl and the Math Forum at Drexel University, this project seeks to develop a technological augmentation to available human s...

  • Digital Bridges: On-Line Education Fostering Partnerships for Research and Teaching

    The key idea of the Digital Bridges project is to extend existing resources for technology-based education to create a vibrant environment for globalized ...

  • Dynamic Support for Computer-Mediated Intercultural Communication

    This project seeks to provide a new integration of theories and methods from the fields of CSCW and CSCL that will advance both areas individually and, to...

  • ACT-R

    The ACT-R project focuses on developing a robust and general cognitive architecture and applying it to the modeling of human interaction with complex dyna...

  • Technologies About the Self

    ...

  • Design Research in HCI

    This project investigates the role of Design and Design Thinking in HCI research and practice. On the research side, the work investigates how research th...

  • Supporting Trust Decisions

    People are increasingly being asked to make trust decisions online: should I open this email? Should I click on this link? Should I enter in my informatio...

  • Conversation With the Immaterial Material of Software

    Designers creatively investigate many possible solution by engaging in reflective conversations with materials. For example, industrial designers sketch w...

  • Pebbles

    The Pebbles project is exploring how Personal Digital Assistants (PDAs), such as the Palm Handheld or a device running the Microsoft Windows CE or Pocket ...

  • Scalable Cognitive Modeling Through Compositional Reuse

    Cognitive modeling can scale affordably, and be routinely and efficiently applied to large complex tasks, only if it becomes an exercise of composing new ...

  • The Hug

    The Hug, a soft, huggable robot that uses sensing technology and wireless telephony, was designed to provide social and emotional support for elders who l...

  • Sonic Flashlight

    Our objective is to permit in situ visualization of ultrasound images so that direct hand-eye coordination can be employed during invasive procedures. A m...

  • The Product Ecology Theory

    The product ecology is a way to understand and design for different social relationships and experiences that people develop with intelligent products....

  • The SenseChair

    The SenseChair provides comfort and support for elders who spend long periods of time seated in the same chair, restoring independence and dignity to the ...

  • Usability and Software Architecture

    The usability analyses or user test data are in; the development team is poised to respond. When the usability problems are presented, someone around the ...

  • Natural Programming

    The goal of the Natural Programming project is to make computer programming more accessible to novice, professional and end-user programmers. We are inves...

  • User-Constructed Workflows

    This project develops mixed-initiative interfaces designed to allow administrators to construct their own workflows and train agents to perform mundane da...

  • DigitalSelf

    This project explores product opportunities for scaffolding the social role transition experienced by teens as they shed their high school identities and ...

  • Leveraging Human Knowledge to Improve Learning

    We are interested in understanding what a machine learning system could ask a user to improve its performance and when it is appropriate to ask the user. ...